War Rock Mammud
EARTH 5

War Rock Mammud

  • Archetype:
  • War Rock

  • ATK:
  • 2000

  • DEF:
  • 2000

  • View:
  • 3361




If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Mammud" once per turn.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 7, 2026
52± 8/ 100
Power Score
Intrinsic 50
Deck 54

War Rock Mammud — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 54 · Meta: provisional
  • Primary role: Board breaker · Secondary: Utility

Why it scores here

Mammud is a Level 5 EARTH Warrior whose only interaction is a once-per-turn destroy of one opponent Spell/Trap, and only after its own EARTH Warrior battles. That is a conditional one-for-zero trade with no card advantage, so the effect earns a moderate interaction score rather than a high one. Its 2000 ATK and 2000 DEF do not earn points; the score comes from its live presence in 142 recent decks, its clean single-copy slot cost, and its usefulness as a Level 5 Warrior body. No combo evidence exists, so the combo axis is kept low and rests on card text alone.

Axis scores

Axis Score Evidence
Accessibility 55 Appears in 142 of the recent decks across 21 archetypes, mostly War Rock, and is Normal Summonable without tribute under a Warrior-only condition, but no searcher or combo routes are recorded (observed, inferred).
Combo & Conversion 35 No recorded boards; the text only converts a battle into a Spell/Trap destruction plus a +200 ATK buff for War Rock monsters, with no board building (inferred).
Resource Economy 40 Destroys one Spell/Trap after battle with no recursion or draw, so the trade is roughly even at best and gives no repeated advantage (verified).
Effect & Interaction 40 Single once-per-turn destroy of one Spell/Trap, gated on the card battling, which is soft and easy to play around (verified).
Material Utility 50 A Level 5 EARTH Warrior is a generic material body that keeps its Level and attribute if its effect is negated, but no material usage is recorded (inferred).
Resilience & Flexibility 40 The effect requires a battle, is once per turn, and offers no redundancy across zones, so one negate or removal ends the effect (inferred).
Deck-Building Efficiency 75 Average 1.23 copies per deck with 119 of 142 decks running one copy, and the summon restriction is mild, so it is cheap to run (observed).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Utility. Intrinsic ≈ 50, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in 142 recent decks, mostly War Rock shells
  • Single-copy slot cost, cheap to run
  • Level 5 Warrior body usable as Synchro, Xyz or Fusion material

Weaknesses

  • Effect requires its own EARTH Warrior to battle
  • Once-per-turn limit and a single Spell/Trap destruction
  • No recorded combo boards to confirm conversion

Counters / choke points

  • Opponent Spell/Trap removal or set-trap bait prevents the destroy from having a target worth hitting
  • Negating the effect leaves only a 2000 ATK body

Best use

Board breaker with a Warrior-only Normal Summon option. Decks: War Rock (archetype 389), War Rock (archetype 619), War Rock (archetype 192). Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: Normal Summon without tribute under a Warrior-only condition; Effect text: once-per-turn destroy of one Spell/Trap after an EARTH Warrior battle; Average 1.23 copies per deck, 119 of 142 decks at one copy
  • Observed: 142 recent decks run the card, 93.7% of them alongside War Rock Mountain; Top partner co-occurrence is high across War Rock support cards
  • Inferred: Board-breaker role is the best fit for the battle-triggered destroy; Accessibility depends on the War Rock shell rather than a searcher
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no rulings or metagame sample supplied guide evidence is one mention with no strength assessment











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